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Kaiosama TLJ

Kaiosama TLJ

Stargunner

 

 

One of my favorite games, and it's another shooter where you don't die in one hit. Although this one is tougher than Tyrian, so you can die a lot if you are not careful.

 

The only oddity that this game have is that despite having a story displayed in game (from a very slow ascending wall of text Star Wars style), the manual has a similar but totally different storyline. Part of me wonders what kind of communication failure happened among the devs for that to happen.

 

Also, fun fact: This was the last game Apogee published under that name before they changed it to 3D Realms.

 

YIIK: A Postmodern RPG

 

 

This one is more of a dare than a suggestion, because since Ross said he believes videogames are art, then I feel he's obligated to review this one.

 

Don't get me wrong, I don't think this game is a misunderstood masterpiece or anything, but it's creator thought it was. I know that this game already garnered the ire of the internet (and for good reasons), but hearing Ross's insight on a video game story is one of the reason I enjoy Game Dungeon, especially one that we could say it's a tryhard.

Kaiosama TLJ

Kaiosama TLJ

Stargunner

 

 

One of my favorite games, and it's another shooter where you don't die in one hit. Although this one is tougher than Tyrian, so you can die a lot if you are not careful.

 

The only oddity that this game have is that despite having a story displayed in game (from a very slow ascending wall of text Star Wars style), the manual has a similar but totally different storyline. Part of me wonders what kind of communication failure happened among the devs for that to happen.

 

Also, fun fact: This was the last game Apogee published under that name before they changed it to 3D Realms.

 

YIIK: A Postmodern RPG

 

 

This one is more of a dare than a suggestion, because since Ross said he believes videogames are art, then I feel he's obligated to review this one.

 

Don't get me wrong, I don't think this game is a misunderstood masterpiece or anything, but it's creator thought it was. I know that this game already garnered the ire of the internet (and for good reasons), but hearing Ross's insight on a video game story is one of the reason I enjoy Game Dungeon, especially one that we could say tried way to hard.

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