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veritableVariable

Obsidian (1996)

 

A first-person point-and-click adventure game published by the short-lived SegaSoft, and developed by the shorter-lived Rocket Science. Though critically acclaimed at the time of release, it sold so poorly that it ended up virtually unknown.

 

It's sort of like a science-fiction Alice in Wonderland (as the 'Wonderland' in question was created by a rogue artificial intelligence.) It has such a unique brand of weird that I haven't seen anywhere else; a fascinating and occasionally unsettling blend of the alien and the familiar, with lots of dream logic. 'Techno-organic' is a term that was mentioned in some promotional text for the game, and I think it really hits the nail on the head as far as the overall feel is concerned. I think it would be an excellent fit for Game Dungeon.

 

 

Screenshots:
 

spacer.png

 

Snap479Obsidian.jpg.76a43862bb0da6a97b26c57ebe14d75b.jpg

 

ObsidianVidbot.jpg.37d32b1c72cf70e0c7e199ea1cda353b.jpg

 

Some footage:

 

https://youtu.be/nHP8ZkGq31Y?t=97

 

https://www.youtube.com/watch?v=Hl_XupuNG1o

 

veritableVariable

veritableVariable

Obsidian (1996)

 

A first-person point-and-click adventure game published by the short-lived SegaSoft, and developed by the shorter-lived Rocket Science. Though critically acclaimed at the time of release, it sold so poorly that it ended up virtually unknown.

 

It's sort of like a science-fiction Alice in Wonderland (as the 'Wonderland' in question was created by a rogue artificial intelligence.) It has such a unique brand of weird that I haven't seen anywhere else; a fascinating and occasionally unsettling blend of the alien and the familiar, with lots of dream logic. 'Techno-organic' is a term that was mentioned in some promotional text for the game, and I think it really hits the nail on the head as far as the overall feel is concerned. I think it would be an excellent fit for Game Dungeon.

 

 

Screenshots:
 

spacer.png

 

obsidian_033.jpg

 

 

ObsidianVidbot.jpg.37d32b1c72cf70e0c7e199ea1cda353b.jpg

 

Some footage:

 

https://youtu.be/nHP8ZkGq31Y?t=97

 

https://www.youtube.com/watch?v=Hl_XupuNG1o

 

veritableVariable

veritableVariable

Obsidian (1996)

 

A first-person point-and-click adventure game published by the short-lived SegaSoft, and developed by the shorter-lived Rocket Science. Though critically acclaimed at the time of release, it sold so poorly that it ended up virtually unknown.

 

It's sort of like a science-fiction Alice in Wonderland (as the 'Wonderland' in question was created by a rogue artificial intelligence.) It has such a unique brand of weird that I haven't seen anywhere else; a fascinating and occasionally unsettling blend of the alien and the familiar, with lots of dream logic. 'Techno-organic' is a term that was mentioned in some promotional text for the game, and I think it really hits the nail on the head as far as the overall feel is concerned. I think it would be an excellent fit for Game Dungeon.

 

 

Screenshots:
 

spacer.png

 

obsidian_033.jpg

 

Snap479Obsidian.jpg.a407248caafea5ecbec9b3ec010fd348.jpg

 

 

Some footage:

 

https://youtu.be/nHP8ZkGq31Y?t=97

 

https://www.youtube.com/watch?v=Hl_XupuNG1o

 

veritableVariable

veritableVariable


Removed unnecessary timestamp note

Obsidian (1996)

 

A first-person point-and-click adventure game published by the short-lived SegaSoft, and developed by the shorter-lived Rocket Science. Though critically acclaimed at the time of release, it sold so poorly that it ended up virtually unknown.

 

It's sort of like a science-fiction Alice in Wonderland (as the 'Wonderland' in question was created by a rogue artificial intelligence.) It has such a unique brand of weird that I haven't seen anywhere else; a fascinating and occasionally unsettling blend of the alien and the familiar, with lots of dream logic. 'Techno-organic' is a term that was mentioned in some promotional text for the game, and I think it really hits the nail on the head as far as the overall feel is concerned. I think it would be an excellent fit for Game Dungeon.

 

 

Screenshots:
 

Spoiler

 

spacer.png

 

obsidian_033.jpg

 

Snap479Obsidian.jpg.a407248caafea5ecbec9b3ec010fd348.jpg

 

 

 

Some footage:

 

https://youtu.be/nHP8ZkGq31Y?t=97

 

https://www.youtube.com/watch?v=Hl_XupuNG1o

 

veritableVariable

veritableVariable

Obsidian (1996)

 

A first-person point-and-click adventure game published by the short-lived SegaSoft, and developed by the shorter-lived Rocket Science. Though critically acclaimed at the time of release, it sold so poorly that it ended up virtually unknown.

 

It's sort of like a science-fiction Alice in Wonderland (as the 'Wonderland' in question was created by a rogue artificial intelligence.) It has such a unique brand of weird that I haven't seen anywhere else; a fascinating and occasionally unsettling blend of the alien and the familiar, with lots of dream logic. 'Techno-organic' is a term that was mentioned in some promotional text for the game, and I think it really hits the nail on the head as far as the overall feel is concerned. I think it would be an excellent fit for Game Dungeon.

 

 

Screenshots:
 

Spoiler


spacer.png

 

obsidian_033.jpg

 

Snap479Obsidian.jpg.a407248caafea5ecbec9b3ec010fd348.jpg

 

 

 

Some footage:

 

This video timestamped at 1:37:

https://youtu.be/nHP8ZkGq31Y?t=97

 

https://www.youtube.com/watch?v=Hl_XupuNG1o

 

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