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Kaiosama TLJ

Kaiosama TLJ

 Armed and Dangerous

 

 

Not to be confused with Armed and Delirious. This game is a third person shooter developed by Planet Moon Studios (also responsible for Giants: Citizen Kabuto), a team composed of ex-Shiny Entertainment devs, you know, the same studio responsible for MDK.

 

As a game it's playable, but pretty standard (except for one infuriating level). What makes this game stand out is it's plot and manual backstory, that in true Shiny fashion, is extremely silly and filled with british humour and black comedy. Definitely a type of game that you won't see been made today.

 

Hunt Down the Freeman

 

 

Yeah, I know. This game was already ridicularized enough (I recommend Civvie 11 video on it if you guys want some laughs) to the point of being a dead horse, but I still think there's still one last nail that needs to be nailed down to shut this game's coffin for good, and I can't think of a better person than Ross to do it.

 

One of the reasons is already obvious, since Ross does the Freeman's Mind series he has good insight on Half-Life's lore to tell why this game doesn't fit in. Or maybe just comment on the story in general and maybe why it would suck even if it didn't have the Half-Life name on it. Or just a excuse to talk about Half-Life lore in general.

 

But maybe it could be also a good opportunity to comment on the most glaring issue of this game: This is not just a glorified Half-Life fanfic, It is a Half-Life fanfic that was ENDORSED by Valve. Which could be a good excuse to talk about Valve in general and their lack of care to what they sell in their store.

 

I Have No Mouth, and I Must Scream

 

 

Just a idea for a Halloween episode, if not this year, maybe another year.

 

I'm sure Ross is pretty much aware of this game, but for those who don't, I'll tell what's all about: It's a point-and-click adventure game based on a sci-fi novel of the same name (and the author himself was also involved in the production), and it's about AM, a rogue AI that exterminated all humanity, except for 5 individuals that AM decided to give immortality so it could torture them to exercise it's own hatred on humanity. And AM tortures them by taking advantage of their psychological problems, past traumas, and even dark pasts.

 

Needless to say, it's a very intense game, and has by far (in my opinion at least) the best evil AI you can find in a videogame.

 

On 12/30/2018 at 5:51 PM, RaTcHeT302 said:

because i wanted to try the third game out, but the second game not running at all, lowered my expectations, of the third game, by a lot, along with the Skittles thing, which I don't really understand

 

I know that sounds extremely awkward since I've been away from the forum for a looooooong time, and only now I'm replying you (sorry about that), but I have to reply because I'm puzzled: Where did I said that Sacred is about a Skittles comercial? I was referring to Darkened Skye, I mentioned Sacred 3 but as a comparrison.

 

Sorry if I sounded rude, it's just that I'm confused.

 

On 5/14/2020 at 6:14 PM, Mira said:

I feel like this is probably too well-known for there to be much point in Ross covering it. The few famous titles that were on Game Dungeon thus far were ones he wanted to look at from a seldom-looked at angle. It's a shame cause I think Yume Nikki perfectly captures the vibe Ross apparently associates with Commodore 64 games, where you're dropped in an uncaring, alienating dream world with no clue what's happening or what you're supposed to do.

 

I don't think that obscure is a obligatory requirement anymore for the show. What defines Game Dungeon to me is Ross's commentary on anything unique about a game, being atmosphere, story, or gameplay, especially if you compare it with the rest of the mainstream gaming scene. It's easy to find that in obscure games (and even this could be the reason why they became obscure), but not all unique games I see that I think deserve mention are not obscure, or at least not THAT obscure compared to some of the stuff that Ross bring to the show. (seriously, where does he finds that stuff? I could have died without knowing that shit like Armed and Delirious actually exist)

 

So I can see him talking about Yume Nikki just fine.

Kaiosama TLJ

Kaiosama TLJ

 Armed and Dangerous

 

 

Not to be confused with Armed and Delirious. This game is a third person shooter developed by Planet Moon Studios (also responsible for Giants: Citizen Kabuto), a team composed of ex-Shiny Entertainment devs, you know, the same studio responsible for MDK.

 

As a game it's playable, but pretty standard (except for one infuriating level). What makes this game stand out is it's plot and manual backstory, that in true Shiny fashion, is extremely silly and filled with british humour and black comedy. Definitely a type of game that you won't see been made today.

 

Hunt Down the Freeman

 

 

Yeah, I know. This game was already ridicularized enough (I recommend Civvie 11 video on it if you guys want some laughs) to the point of being a dead horse, but I still think there's still one last nail that needs to be nailed down to shut this game's coffin for good, and I can't think of a better person than Ross to do it.

 

One of the reasons is already obvious, since Ross does the Freeman's Mind series he has good insight on Half-Life's lore to tell why this game doesn't fit in. Or maybe just comment on the story in general an it would suck even if it didn't have the Half-Life name on it. Or just a excuse to talk about Half-Life lore in general.

 

But maybe it could be also a good opportunity to comment on the most glaring issue of this game: This is not just a glorified Half-Life fanfic, It is a Half-Life fanfic that was ENDORSED by Valve. Which could be a good excuse to talk about Valve in general and their lack of care to what they sell in their store.

 

I Have No Mouth, and I Must Scream

 

 

Just a idea for a Halloween episode, if not this year, maybe another year.

 

I'm sure Ross is pretty much aware of this game, but for those who don't, I'll tell what's all about: It's a point-and-click adventure game based on a sci-fi novel of the same name (and the author himself was also involved in the production), and it's about AM, a rogue AI that exterminated all humanity, except for 5 individuals that AM decided to give immortality so it could torture them to exercise it's own hatred on humanity. And AM tortures them by taking advantage of their psychological problems, past traumas, and even dark pasts.

 

Needless to say, it's a very intense game, and has by far (in my opinion at least) the best evil AI you can find in a videogame.

 

On 12/30/2018 at 5:51 PM, RaTcHeT302 said:

because i wanted to try the third game out, but the second game not running at all, lowered my expectations, of the third game, by a lot, along with the Skittles thing, which I don't really understand

 

I know that sounds extremely awkward since I've been away from the forum for a looooooong time, and only now I'm replying you (sorry about that), but I have to reply because I'm puzzled: Where did I said that Sacred is about a Skittles comercial? I was referring to Darkened Skye, I mentioned Sacred 3 but as a comparrison.

 

Sorry if I sounded rude, it's just that I'm confused.

 

On 5/14/2020 at 6:14 PM, Mira said:

I feel like this is probably too well-known for there to be much point in Ross covering it. The few famous titles that were on Game Dungeon thus far were ones he wanted to look at from a seldom-looked at angle. It's a shame cause I think Yume Nikki perfectly captures the vibe Ross apparently associates with Commodore 64 games, where you're dropped in an uncaring, alienating dream world with no clue what's happening or what you're supposed to do.

 

I don't think that obscure is a obligatory requirement anymore for the show. What defines Game Dungeon to me is Ross's commentary on anything unique about a game, being atmosphere, story, or gameplay, especially if you compare it with the rest of the mainstream gaming scene. It's easy to find that in obscure games (and even this could be the reason why they became obscure), but not all unique games I see that I think deserve mention are not obscure, or at least not THAT obscure compared to some of the stuff that Ross bring to the show. (seriously, where does he finds that stuff? I could have died without knowing that shit like Armed and Delirious actually exist)

 

So I can see him talking about Yume Nikki just fine.

Kaiosama TLJ

Kaiosama TLJ

 Armed and Dangerous

 

 

Not to be confused with Armed and Delirious. This game is a third person shooter developed by Planet Moon Studios (also responsible for Giants: Citizen Kabuto), a team composed of ex-Shiny Entertainment devs, you know, the same studio responsible for MDK.

 

As a game it's playable, but pretty standard (except for one infuriating level). What makes this game stand out is it's plot and manual backstory, that in true Shiny fashion, is extremely silly and filled with british humour and black comedy. Definitely a type of game that you won't see been made today.

 

Hunt Down the Freeman

 

 

Yeah, I know. This game was already ridicularized enough (I recommend Civvie 11 video on it if you guys want some laughs) to the point of being a dead horse at this point, but I still think there's still one last nail that needs to be nailed down to shut this game's coffin for good, and I can't think of a better person than Ross to do it.

 

One of the reasons is already obvious, since Ross does the Freeman's Mind series he has good insight on Half-Life's lore to tell why this game doesn't fit in. Or maybe just comment on the story in general an it would suck even if it didn't have the Half-Life name on it. Or just a excuse to talk about Half-Life lore in general.

 

But maybe it could be also a good opportunity to comment on the most glaring issue of this game: This is not just a glorified Half-Life fanfic, It is a Half-Life fanfic that was ENDORSED by Valve. Which could be a good excuse to talk about Valve in general and their lack of care to what they sell in their store.

 

I Have No Mouth, and I Must Scream

 

 

Just a idea for a Halloween episode, if not this year, maybe another year.

 

I'm sure Ross is pretty much aware of this game, but for those who don't, I'll tell what's all about: It's a point-and-click adventure game based on a sci-fi novel of the same name (and the author himself was also involved in the production), and it's about AM, a rogue AI that exterminated all humanity, except for 5 individuals that AM decided to give immortality so it could torture them to exercise it's own hatred on humanity. And AM tortures them by taking advantage of their psychological problems, past traumas, and even dark pasts.

 

Needless to say, it's a very intense game, and has by far (in my opinion at least) the best evil AI you can find in a videogame.

 

On 12/30/2018 at 5:51 PM, RaTcHeT302 said:

because i wanted to try the third game out, but the second game not running at all, lowered my expectations, of the third game, by a lot, along with the Skittles thing, which I don't really understand

 

I know that sounds extremely awkward since I've been away from the forum for a looooooong time, and only now I'm replying you (sorry about that), but I have to reply because I'm puzzled: Where did I said that Sacred is about a Skittles comercial? I was referring to Darkened Skye, I mentioned Sacred 3 but as a comparrison.

 

Sorry if I sounded rude, it's just that I'm confused.

 

On 5/14/2020 at 6:14 PM, Mira said:

I feel like this is probably too well-known for there to be much point in Ross covering it. The few famous titles that were on Game Dungeon thus far were ones he wanted to look at from a seldom-looked at angle. It's a shame cause I think Yume Nikki perfectly captures the vibe Ross apparently associates with Commodore 64 games, where you're dropped in an uncaring, alienating dream world with no clue what's happening or what you're supposed to do.

 

I don't think that obscure is a obligatory requirement anymore for the show. What defines Game Dungeon to me is Ross's commentary on anything unique about a game, being atmosphere, story, or gameplay, especially if you compare it with the rest of the mainstream gaming scene. It's easy to find that in obscure games (and even this could be the reason why they became obscure), but not all unique games I see that I think deserve mention are not obscure, or at least not THAT obscure compared to some of the stuff that Ross bring to the show. (seriously, where does he finds that stuff? I could have died without knowing that shit like Armed and Delirious actually exist)

 

So I can see him talking about Yume Nikki just fine.

Kaiosama TLJ

Kaiosama TLJ

 Armed and Dangerous

 

 

Not to be confused with Armed and Delirious. This game is a third person shooter developed by Planet Moon Studios (also responsible for Giants: Citizen Kabuto), a team composed of ex-Shiny Entertainment devs, you know, the same studio responsible for MDK.

 

As a game it's playable, but pretty standard (except for one infuriating level). What makes this game stand out is it's plot and manual backstory, that in true Shiny fashion, is extremely silly and filled with british humour and black comedy. Definitely a type of game that you won't see been made today.

 

Hunt Down the Freeman

 

 

Yeah, I know. This game was already ridicularized enough (I recommend Civvie 11 video on it if you guys want some laughs) to the point of being a dead horse at this point, but I still think there's still one last nail that needs to be nailed down to shut this game's coffin for good, and I can't think of a better person than Ross to do it.

 

One of the reasons is already obvious, since Ross does the Freeman's Mind series he has good insight on Half-Life's lore to tell why this game doesn't fit in. Or maybe just comment on the story in general an it would suck even if it didn't have the Half-Life name on it. Or just a excuse to talk about Half-Life lore in general.

 

But maybe it could be also a good opportunity to comment on the most glaring issue of this game: This is not just a glorified Half-Life fanfic, It is a Half-Life fanfic that was ENDORSED by Valve. Which could be a good excuse to talk about Valve in general and their lack of care to what they sell in their store.

 

I Have No Mouth, and I Must Scream

 

 

Just a idea for a Halloween episode, if not this year, maybe another year.

 

I'm sure Ross is pretty much aware of this game, but for those who don't, I'll tell what's all about: It's a point-and-click adventure game based on a sci-fi novel of the same name (and the author himself was also involved in the production), and it's about AM, a rogue AI that exterminated all humanity, except for 5 individuals that AM decided to give immortality so it could torture them to exercise it's own hatred on humanity. And AM tortures them by taking advantage of their psychological problems, past traumas, and even dark pasts.

 

Needless to say, it's a very intense game, and has by far (in my opinion at least) the best evil AI you can find in a videogame.

 

On 12/30/2018 at 5:51 PM, RaTcHeT302 said:

because i wanted to try the third game out, but the second game not running at all, lowered my expectations, of the third game, by a lot, along with the Skittles thing, which I don't really understand

 

I know that sounds extremely awkward since I've been away from the forum for a looooooong time, and only now I'm replying you (sorry about that), but I have to reply because I'm puzzled: Where did I said that Sacred is about a Skittles comercial? I was referring to Darkened Skye, I mentioned Sacred 3 but as a comparrison.

 

Sorry if I sounded rude, it's just that I'm comfused.

 

On 5/14/2020 at 6:14 PM, Mira said:

I feel like this is probably too well-known for there to be much point in Ross covering it. The few famous titles that were on Game Dungeon thus far were ones he wanted to look at from a seldom-looked at angle. It's a shame cause I think Yume Nikki perfectly captures the vibe Ross apparently associates with Commodore 64 games, where you're dropped in an uncaring, alienating dream world with no clue what's happening or what you're supposed to do.

 

I don't think that obscure is a obligatory requirement anymore for the show. What defines Game Dungeon to me is Ross's commentary on anything unique about a game, being atmosphere, story, or gameplay, especially if you compare it with the rest of the mainstream gaming scene. It's easy to find that in obscure games (and even this could be the reason why they became obscure), but not all unique games I see that I think deserve mention are not obscure, or at least not THAT obscure compared to some of the stuff that Ross bring to the show. (seriously, where does he finds that stuff? I could have died without knowing that shit like Armed and Delirious actually exist)

 

So I can see him talking about Yume Nikki just fine.

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