Jump to content

Black Mesa Source

Recommended Posts

I'm looking at the YouTube comments and the comments on Valve Time. lol People saying they are going to pirate this because of X are either horrendously stupid or terrible trolls.

 

Pirate it!? But it's going to be free!

Feel free to PM me about almost anything and I'll do my best to answer. :)

 

"Beware of what you ask for, for it may come to pass..."

Share this post


Link to post
Yeah, it's a free mod so I don't see why it's a big deal.

No, no, you don't bring logic into something like this. People have been asking that for years and the end result is always that the people bitching feel they're entitled to everything they want.

http://steamcommunity.com/id/Kaweebo/

 

"There are no good reasons. Only legal ones."

 

VALVE: "Sometimes bugs take more than eighteen years to fix."

Share this post


Link to post

That voice acting is just. Wow.

 

I can understand and encourage keeping a sense of camp, but that is just shit. Not camp, not exaggerated, but just plain shit.

 

Everything else looks good as shit though.

I love you, yet can't stand to know you exist.

Share this post


Link to post
I'm looking at the YouTube comments and the comments on Valve Time. lol People saying they are going to pirate this because of X are either horrendously stupid or terrible trolls.

 

Pirate it!? But it's going to be free!

 

 

That's why saying that makes them

either horrendously stupid or terrible trolls.

I have the perfect comeback. A Spaz-12.

Share this post


Link to post
I'm looking at the YouTube comments and the comments on Valve Time. lol People saying they are going to pirate this because of X are either horrendously stupid or terrible trolls.

 

Pirate it!? But it's going to be free!

 

Actually, people "pirating" it are going to make BMS team a favour by reducing the bandwidth demand on Black Mesa's own servers...

 

Regards

Share this post


Link to post
That voice acting is just. Wow.

 

I can understand and encourage keeping a sense of camp, but that is just shit. Not camp, not exaggerated, but just plain shit.

 

Everything else looks good as shit though.

 

Yeah, it's just beyond the pale. I would disagree with Alyxx - these grunts sounded not like b-movie, rather like a kitsch parody (or even porn kitsch parody). I think they got carried away, trying to show how their acting talent is worthy of the Royal Shakespeare Company but, really, it is not - it is just embarrassing :-)

 

Regards

Share this post


Link to post

Sorry for the triple-post but here is good news, I think:

 

  • We've made the ironsights functionality an option that you can choose in the main menu, it's on by default.
  • We previously had two sets of voices for human grunts; a deeper, more gruff one for commanders, and a younger, cleaner one for regular grunts and medics. We've now given regular grunts the badass gruff voice as well, and all voices have had a radio-static filter applied. As a result, all human grunts now wear gasmasks.
  • We are re-recording the human grunts scripted dialogue (i.e. scripted sequences, not their idle/combat chatter).
  • We have replaced the song in this battle with an alternate track, one that's darker and more aggressive.

 

Regards

Share this post


Link to post
Aww but I liked that song.

This. I really do not understand how people could complain about that. I understand the devs were considering changing it, anyway, but I just thought it was perfect. It fit the scene, felt appropriate to the theme, and most importantly, felt like Half-Life.

http://steamcommunity.com/id/Kaweebo/

 

"There are no good reasons. Only legal ones."

 

VALVE: "Sometimes bugs take more than eighteen years to fix."

Share this post


Link to post

Double post just to notify you of just how important I am.

 

Also this. I think this classifies as a good enough reason to skyrocket my name to the top of the Gaming in General forum. Or at least under all the more...important...huh.

 

Will these changes delay the release of the mod?

 

No. Like I said yesterday, these changes have already been made. All of the things I listed were either already underway or very trivial to implement. Adding the option for iron sights involved a few lines of code, changing the grunt voices required a quick batch effect, giving the grunts gasmasks only needed a few lines of scripting to be removed, only a few lines of dialogue were re-recorded. The net effect on the release date is basically nonexistent.

 

Why are you suddenly caving in to the community?

 

It's not a case of caving in to popular demand or compromising our own artistic vision. Some of the points that were brought up were either things we had considered ourselves, or things that we had not noticed. We wouldn't have made these changes if we didn't agree with them, or if they were contrary to what we had previously tried to do.

 

So what's going to happen to the grunt's voices?

 

I think people have mistaken what I said earlier about the grunt's voices. There isn't going to be any less variety in the voice acting; there were two voices before (commanders, grunts/medics), there are still two voices now (commanders/grunts, medics). Commanders and grunts now use the same gruff voice, while medics use the cleaner voice. Both sets of voices have the radio filter applied, irrespective of whether they are wearing a gasmask or not. If you need to rationalise it, the commanders and medics are wearing throatmikes.

 

What's going to happen to the grunt's faces?

 

All human grunts still use the face-creation system to randomly select their facial features, skin colour, equipment loadout, etc.

The vast majority of grunts wore gasmasks before, so it's not a significant change for them all to have it. There isn't really a sudden lack of diversity brought on about this change.

Commanders and medics will always have their faces visible.

You never get to observe the grunts up close like you do with scientists and security guards, what with them trying to kill you and all. If you feel the need to inspect dead bodies to make sure they're unique, you've got bigger problems than a video game.

 

Will we be able to listen to or use the old song?

 

Yes. The song will be available for download alongside the rest of the soundtrack, and you can easily slot it back in to the game (it was designed to fit in here anyway).

http://steamcommunity.com/id/Kaweebo/

 

"There are no good reasons. Only legal ones."

 

VALVE: "Sometimes bugs take more than eighteen years to fix."

Share this post


Link to post

why would people seriously get so upset over ironsights? the only problem i saw with that was the awful voice acting.

 

jesus, i know being over-dramatic is the norm on the Black Mesa Forums but c'mon.

R.I.P Stephen "Anti-Social Fatman" Bray

 

"In the meantime, the sun will be rising. You will know all, and I will not feel this dread any longer."

Share this post


Link to post

My favorite thing to do in any source game now is to turn off crosshairs. It just makes everything that much more intense.

Share this post


Link to post

I don't mind them re-recording the voices, either. It's nice to re-live nostalgia with that, but I'd also like the voice acting to keep with same, mostly-realistic VAing that went on in HL2 and its episodes.

http://steamcommunity.com/id/Kaweebo/

 

"There are no good reasons. Only legal ones."

 

VALVE: "Sometimes bugs take more than eighteen years to fix."

Share this post


Link to post

As ridiculous as some of the earlier complaints were, I WISH mainstream companies would listen to fan feedback and respond like this, instead of telling us they listen and that we should take our complaints and shove 'em. Kudos to the BM:S devs.

Share this post


Link to post

Headcrabs will be able to try and latch onto your face now, if you enable it as a cheat.

I have the perfect comeback. A Spaz-12.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in the community.

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Who's Online   0 Members, 1 Anonymous, 513 Guests (See full list)

    • There are no registered users currently online
×
×
  • Create New...

This website uses cookies, as do most websites since the 90s. By using this site, you consent to cookies. We have to say this or we get in trouble. Learn more.